“Those who cannot see must listen.
trance machine consists of a rectangular field of 32 circles resembling tape reels and rotating clockwise. Each reel contains the fragment of a sentence. When the user clicks a tape reel, the fragment of a sentence becomes audible then slowly fades away. Once called up, the fragment of one sentence allocates itself to other fragments in the fashion of a memory game. Four fragments at a time add up to one ‘Sinnsatz’, or unit of sense. The sentences are the reflections a fictional person makes about herself. For instance, they read ‘I had great power of imagination, much too much to be satisfied with mere reality’, or ‘Sleep was part of my work’.
The user interface composed of grey reels revolving against a black background is subject to minimal optical variation in the course of the game: reels change their direction of rotation, vanish, and then re-appear or swap places with each other. To indicate that a complete sentence has been produced, four tapes are joined up to form a unit. Due to its sign-like character, the surface image is a field of orientation in the process of the game. On the other hand, its permanent uniformity and the constant rotation of all individual elements makes it an optical trance field of non-information.” (Anja Wiese)
“Trance is a very ancient method of gaining distance from oneself, of departing from ingrained habits of thought, conditioned patterns of meaning, for relativising them and making new ones possible.” (Barbara Köhler)